
>it was absolutely needed because bsnes would become public domain
#Chaindive emuparadise code
>he was oh so transparent sbout that copuright reassiment ploy thing that he did over the years tooĪbsolutely since this is something that he asked to code contributors when they submitted him code Or did you seriously think Dinothawr was the reason of Retroarch popularity? >and honestly, i think the project would prefer not to be associated to emulators at all at this pointĪnd ye youperfectly know nobody would be using Retroarch if it didn't came with emulators >retroarch and libretro is not about emulators So that's your justification for scamming emudevs? Because they are making deals to sell THEIR own code to companies you think tried to rip you? What a poor excuse lol, at least be honest and admit you always wanted to make money out of emulation and were just afraid about getting called out about it.
#Chaindive emuparadise for free
Who talks about money? They put initial coding efforts + continuing bugfixes that libretro cores are benefiting from for free

>other emudevs put exactly zero money back into the community. Nice waut if being 'more transparent than any other project' lol >nobody owes you anything or any explanation. Most of the other bounties that are not listed there did not get any patreon funds. That's less than one month of patreon donation $438 for on-going bounties + $110 for claimed bounties You can see the total they paid to bounties The same actually applies to every on-going or completed bounties >libretro/beetle-psx-libretro » Dynamic recompiler Īlso, only $150 came from libretro, the rest comes from external contributors so patreon money was not used. Every project from GLideN64 to Parallel is just reinventing the wheel to make a faster wheel that isn't quite as good as the other wheel that is largely a copy of stolen documentation, but hey, nobody's gonna notice. To some extent, N64 emulation is tricky because from a graphics perspective, Angrylion's exists and can run pretty much everything with 99.9% accuracy. But it hasn't made any significant advances in N64 emulation since parallel was formed and then abandoned. That's why it gets a respectable thousand bucks a month. To some extent libretro does deliver results. That's why Gonetz can ask for 500 bucks to co-write an HLE implemention of Rogue Squadron and get the money easily. Most people are not going to throw money at a project that was payware for years and made almost zero progress during that entire period and then turned into malware, making little progress, and then turned into nagware - still making little progress. Everyone knows Project 64 regardless of how they feel about it. This speaks more to PJ64's negative reputation than libretro being some kind of household name. There are 7 billion people on this planet. not saying you did that, but others certainly have. but telling users false information to convince them to pick 1 emulator over another is bad. >it's not like anything that mupen64plus accomplishes takes away from PJ64 These people get away with making awful decisions, because there's no competition. People like to kiss up to DOlphin, but imo, the lack of competition ruins GC/Wii emulation. >a little competition is good for emulation in general I really should stop caring because I can't stop stupid people from doing stupid things. Part of me feels sorry for users that are gullible enough to overlook possible alternatives because of some biased info they received. There are too many gullible end users listening to devs/contributors as if these people are God's messengers. I don't like when biased people try to promote someone's work, in a biased manner. I'm not bitter lol? I merely stated facts :).

>I don't really understand why you seem so bitter.

#Chaindive emuparadise download
>I believe I fixed the crackling yesterday, you can download the latest build from the site to try it out. I have never seen anyone on any forum in the past few years say they can't run z64gl.

>And multiple PJ64 developers didn't have hardware capable of running z64gl in order to test them. Both emulators are flawed, but it's hilarious that these shills are so desperate. One guy is literally storytelling to make PJ64 look worse than it actually is.
